| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2018-08-18 | Add the ability to move more quickly | Raymond Hogenson | 1 | -1/+1 | |
| I also upped the fire rate | |||||
| 2018-08-18 | Improve performance | Raymond Hogenson | 1 | -15/+20 | |
| I profiled it and this was the slowest part. | |||||
| 2018-08-18 | Change draw order | Raymond Hogenson | 1 | -1/+1 | |
| Player should be under bullets since player is now large | |||||
| 2018-08-18 | Add textures | Raymond Hogenson | 1 | -6/+18 | |
| These were fun to make | |||||
| 2018-08-18 | Write a working bullet hell | Raymond Hogenson | 1 | -0/+124 | |
| I just fucked up the enemy movement, but hopefully I won't ever need that old code. The new one is going to look really cool and sweet. Anything with just modifying acceleration must look very cool and smooth. | |||||
