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| author | Ray Hogenson <rayhogenson@gmail.com> | 2012-01-10 15:24:39 -0900 |
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| committer | Ray Hogenson <rayhogenson@gmail.com> | 2012-01-10 15:24:39 -0900 |
| commit | c1d1a4cfb55e87fb4db68980b3af9c31fde363a9 (patch) | |
| tree | 2d0f92a791c1151a9683788b808dd6eaf4857c2f /YetiHack/src | |
| parent | ae0551652fa132bb512638433189c1290933164e (diff) | |
| parent | 4e87a290412cea63f548760de6f4a91b1d1ba352 (diff) | |
| download | yetihack-c1d1a4cfb55e87fb4db68980b3af9c31fde363a9.tar.zst | |
Merge branch 'master' of github.com:rayhogenson/YetiHack
Diffstat (limited to 'YetiHack/src')
| -rw-r--r-- | YetiHack/src/Makefile | 9 | ||||
| -rw-r--r-- | YetiHack/src/YetiHack.cpp | 407 | ||||
| -rw-r--r-- | YetiHack/src/yeti.cpp | 281 |
3 files changed, 697 insertions, 0 deletions
diff --git a/YetiHack/src/Makefile b/YetiHack/src/Makefile new file mode 100644 index 0000000..4dd3f89 --- /dev/null +++ b/YetiHack/src/Makefile @@ -0,0 +1,9 @@ +yetihack: YetiHack.o yeti.o + g++ -o yetihack YetiHack.o yeti.o -lncurses + +YetiHack.o: YetiHack.cpp + g++ -I../include -o YetiHack.o -c YetiHack.cpp + +yeti.o: yeti.cpp + g++ -I../include -o yeti.o -c yeti.cpp + diff --git a/YetiHack/src/YetiHack.cpp b/YetiHack/src/YetiHack.cpp new file mode 100644 index 0000000..958c1ea --- /dev/null +++ b/YetiHack/src/YetiHack.cpp @@ -0,0 +1,407 @@ +#include <iostream> +#include <curses.h> +#include <cstdlib> +#include <time.h> +#include <vector> +#include <cstring> +#include <fstream> +#include <sstream> +#include "yeti.h" +#define Linux +using namespace std; +void endCurses(); +void startCurses(); +int wait(int); +int start(int, bool, bool, double); +void story(); +const char* convert(int); +void menu(bool); + +void endCurses() +{ + if (!isendwin()) + endwin(); +} +void startCurses() +{ + initscr(); + cbreak(); + noecho(); + intrflush(stdscr, false); + keypad(stdscr, true); +} + +int wait(int seconds) +{ + int snum; + int initial = time(NULL); + do + { + snum = time(NULL) - initial; + } while (snum < seconds); +} +int start(int rate, bool immortal, bool story, double escapeturns) +{ + int x, y; + int sizex, sizey; + getmaxyx(stdscr,y,x); + escapeturns = escapeturns * x * y; + sizey = y - 3; + sizex = x; + char input; + int yetinum = 1; + x = 1; + y = 1; + vector<yeti> yetis; + yeti yeti1(sizex / 2, sizey / 2, sizex, sizey); + yetis.push_back(yeti1); + for (int i = 0; i < sizey; ++i) + { + for (int j = 0; j < sizex; ++j) + { + addch('.'); + } + } + move(y - 1, x - 1); + addch('@'); + for (int i = 0; i < yetinum; ++i) + { + move(yetis[i].ypos() - 1, yetis[i].xpos() - 1); + addch('y'); + } + move(sizey, 0); + refresh(); + int count = 0; + move(sizey + 1, 0); + addstr("count: 0"); + while (!story || count < escapeturns) + { + input = getch(); + move(y - 1, x - 1); + addch('.'); + for (int i = 0; i < yetinum; ++i) + { + move(yetis[i].ypos() - 1, yetis[i].xpos() - 1); + addch('.'); + } + if (input == '4') + { + --x; + } + else if (input == '7') + { + --x; + --y; + } + else if (input == '8') + { + --y; + } + else if (input == '9') + { + ++x; + --y; + } + else if (input == '6') + { + ++x; + } + else if (input == '3') + { + ++x; + ++y; + } + else if (input == '2') + { + ++y; + } + else if (input == '1') + { + ++y; + --x; + } + ++count; + // did you go off the side? + if (x < 1) + { + x = sizex; + } + if (x > sizex) + { + x = 1; + } + if (y < 1) + { + y = sizey; + } + if (y > sizey) + { + y = 1; + } + // begin yeti Ai + for(int i = 0; i < yetinum; ++i) + { + yetis[i].movetowards(x, y, yetis, i); + } + // End Yeti AI + for (int i = 0; i < yetinum; ++i) + { + if (x == yetis[i].xpos() && y == yetis[i].ypos() && !immortal) + { + if (story) + { + return 1; + } + for (int i = 0; i < yetinum; ++i) + { + move(yetis[i].ypos() - 1, yetis[i].xpos() - 1); + addch('y'); + } + move(sizey, 0); + addstr("You Died!\n"); + char buf[100]; + for (int j = 0; j < 100; ++j) + { + buf[j] = ' '; + } + sprintf(buf, "You survived %d turns\n", count); + for(int j = 0; buf[j] != '\n'; ++j) + { + addch(buf[j]); + } + addstr("\nDo you want to play again?[y/n] "); + refresh(); + char playagain = getch(); + while (playagain != 'y' && playagain != 'n') + { + playagain = getch(); + } + erase(); + if (playagain == 'y') + { + #ifdef Windows + system("cls"); + #endif + return 1; + } + else + { + endCurses(); + #ifdef Windows + system("cls"); + #endif + cout << "You survived " << count << " turns" << endl; + } + return 0; + } + } + for (int i = 0; i < yetinum; ++i) + { + move(yetis[i].ypos() - 1, yetis[i].xpos() - 1); + addch('y'); + } + move(y - 1, x - 1); + addch('@'); + move(sizey + 1, 7); + addstr(" "); + move(sizey + 1, 7); + addstr(convert(count)); + move(sizey, 0); + addstr(" "); + move(sizey, 0); + refresh(); + if (count % rate == 0) + { + move((sizey / 2) - 1,(sizex / 2) - 1); + addch('y'); + move(sizey, 0); + addstr("A New Yeti Has Appeared!"); + refresh(); + ++yetinum; + yetis.push_back(yeti1); + } + } + addstr("\nYou Escaped!"); + do + { + input = getch(); + } while (input != '\n'); + return 0; +} + +void story() +{ + char input; + addstr("One day, you are ambushed by yetis!\n"); + addstr("Press any key to fight them...\n"); + refresh(); + getch(); + erase(); + if (start(10, false, true, 0.0064020) == 1) + { + erase(); + addstr("You died!"); + do + { + input = getch(); + } while (input != '\n'); + return; + } + erase(); + addstr("You escaped, unfortunately, they attack again.\n"); + addstr("Press any key to fight them...\n"); + refresh(); + getch(); + erase(); + if (start(5, false, true, 0.012804) == 1) + { + erase(); + addstr("You died!"); + do + { + input = getch(); + } while (input != '\n'); + return; + } + erase(); + addstr("Now, you are attacked a third time!\n"); + addstr("Press any key to fight them...\n"); + refresh(); + getch(); + erase(); + if (start(2, false, true, 0.064020) == 1) + { + erase(); + addstr("You died!"); + do + { + input = getch(); + } while (input != '\n'); + return; + } + erase(); + addstr("There sure are a lot of yetis, because you are attacked again!\n"); + addstr("Press any key to fight them...\n"); + refresh(); + getch(); + erase(); + if (start(1, false, true, 0.10243) == 1) + { + erase(); + addstr("You died!"); + do + { + input = getch(); + } while (input != '\n'); + return; + } + erase(); + addstr("One last fight.\n"); + addstr("Press any key to fight them...\n"); + refresh(); + getch(); + erase(); + if (start(1, false, true, 0.12804) == 1) + { + erase(); + addstr("You died!"); + do + { + input = getch(); + } while (input != '\n'); + return; + } + erase(); + addstr("You won!!!!"); + getch(); +} + +const char* convert(int a) +{ + stringstream convert; + string out; + convert << a; + convert >> out; + const char* caout = out.c_str(); + return caout; +} + +void menu(bool immortal) +{ + int a = 100; + startCurses(); + char input; + addstr("Welcome to yetihack!\n"); + addstr("\t1. Arcade mode (classic)\n"); + addstr("\t2. Story mode\n"); + addstr("Select an option to proceed: "); + refresh(); + echo(); + input = getch(); + noecho(); + int rate = 0; + switch(input) + { + case '1': + addstr("\nEnter the yeti spawn rate: "); + refresh(); + echo(); + input = '0'; + do + { + a = a + 1; + if (input == 7) + { + int x, y; + getyx(stdscr, y, x); + move(y, 0); + addstr(" "); + move(y, 0); + addstr("Enter the yeti spawn rate: "); + rate /= 10; + if (rate != 0) + { + addstr(convert(rate)); + } + refresh(); + input = getch(); + } + else + { + rate *= 10; + rate += input - '0'; + input = getch(); + } + } while (input != '\n'); + noecho(); + erase(); + while(start(rate, immortal, false, 0)); + break; + case '2': + erase(); + story(); + break; + } + addstr(convert(a)); +} + +int main(int argc, char* argv[]) +{ + /*startCurses(); + while (true) + { + char input = getch(); + int a = input; + addstr(convert(a)); + }*/ + bool immortal = false; + if (argc > 1 && strcmp(argv[1],"-c") == 0) + { + immortal = true; + } + srand(time(0)); + menu(immortal); + endCurses(); + return 0; +} + diff --git a/YetiHack/src/yeti.cpp b/YetiHack/src/yeti.cpp new file mode 100644 index 0000000..eda9d2c --- /dev/null +++ b/YetiHack/src/yeti.cpp @@ -0,0 +1,281 @@ +#include "yeti.h" +#include <cstdlib> +#include <ctime> +#include <vector> +using namespace std; +void yeti::moveleft() +{ + --x; +} +void yeti::moveright() +{ + ++x; +} +void yeti::moveup() +{ + --y; +} +void yeti::movedown() +{ + ++y; +} +yeti::yeti(int x1, int y1, int sizex1, int sizey1) +{ + sizex = sizex1; + sizey = sizey1; + x = x1; + y = y1; +} +void yeti::movetowards(int a, int b, vector<yeti> yetis, int i) +{ + int random = rand() % 2; + int left; + int right; + int real; + if (random == 0) + { + left = (x) + (sizex - a); + right = a + (sizex - x); + real = absolute(x - a); + if (left < right && left < real) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int anew = x - 1; + if (anew > sizex) + { + anew = 0; + } + if (anew < 1) + { + anew = sizex; + } + if (i != j && anew == yetis[j].xpos() && yetis[j].ypos() == y) + { + empty = false; + } + } + if (empty) + { + moveleft(); + } + } + else if (right < left && right < real) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int anew = x + 1; + if (anew > sizex) + { + anew = 0; + } + if (anew < 1) + { + anew = sizex; + } + if (i != j && anew == yetis[j].xpos() && yetis[j].ypos() == y) + { + empty = false; + } + } + if (empty) + { + moveright(); + } + } + else + { + if (x - a < 0) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int anew = x + 1; + if (anew > sizex) + { + anew = 0; + } + if (anew < 1) + { + anew = sizex; + } + if (i != j && anew == yetis[j].xpos() && yetis[j].ypos() == y) + { + empty = false; + } + } + if (empty) + { + moveright(); + } + } + else if (x - a > 0) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int anew = x - 1; + if (anew > sizex) + { + anew = 0; + } + if (anew < 1) + { + anew = sizex; + } + if (i != j && anew == yetis[j].xpos() && yetis[j].ypos() == y) + { + empty = false; + } + } + if (empty) + { + moveleft(); + } + } + } + } + // now for b + else + { + left = (y) + (sizey - b); + right = b + (sizey - y); + real = absolute(y - b); + if (left < right && left < real) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int bnew = y - 1; + if (bnew > sizey) + { + bnew = 0; + } + if (bnew < 1) + { + bnew = sizey; + } + if (i != j && x == yetis[j].xpos() && yetis[j].ypos() == bnew) + { + empty = false; + } + } + if (empty) + { + moveup(); + } + } + else if (right < left && right < real) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int bnew = y + 1; + if (bnew > sizey) + { + bnew = 0; + } + if (bnew < 1) + { + bnew = sizey; + } + if (i != j && x == yetis[j].xpos() && yetis[j].ypos() == bnew) + { + empty = false; + } + } + if (empty) + { + movedown(); + } + } + else + { + if (y - b < 0) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int bnew = y + 1; + if (bnew > sizey) + { + bnew = 0; + } + if (bnew < 1) + { + bnew = sizey; + } + if (i != j && x == yetis[j].xpos() && yetis[j].ypos() == bnew) + { + empty = false; + } + } + if (empty) + { + movedown(); + } + } + else if (y - b > 0) + { + bool empty = true; + for (int j = 0; j < yetis.size(); ++j) + { + int bnew = y - 1; + if (bnew > sizey) + { + bnew = 0; + } + if (bnew < 1) + { + bnew = sizey; + } + if (i != j && x == yetis[j].xpos() && yetis[j].ypos() == bnew) + { + empty = false; + } + } + if (empty) + { + moveup(); + } + } + } + } + // deal with going off the side + if (x < 1) + { + x = sizex; + } + if (x > sizex) + { + x = 1; + } + if (y < 1) + { + y = sizey; + } + if (y > sizey) + { + y = 1; + } +} + +int yeti::xpos() +{ + return x; +} +int yeti::ypos() +{ + return y; +} +int yeti::absolute(int value) +{ + if (value < 0) + { + value = 0 - value; + } + return value; +} + |
