| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2018-08-22 | Add introduction and conclusion screens | Raymond Hogenson | 9 | -40/+112 |
| 2018-08-20 | Move assets directly into the binary | Raymond Hogenson | 2 | -8/+36 |
| 2018-08-20 | Move assets directory | Raymond Hogenson | 8 | -0/+0 |
| 2018-08-20 | Count frames more precisely | Raymond Hogenson | 1 | -5/+3 |
| 2018-08-19 | Move some code around and improve abstraction | Raymond Hogenson | 4 | -197/+262 |
| 2018-08-18 | Add a health bar | Raymond Hogenson | 2 | -1/+3 |
| 2018-08-18 | Add the ability to move more quickly | Raymond Hogenson | 2 | -4/+13 |
| 2018-08-18 | Improve performance | Raymond Hogenson | 2 | -18/+21 |
| 2018-08-18 | Change draw order | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-18 | Add textures | Raymond Hogenson | 3 | -34/+37 |
| 2018-08-18 | Tune enemy movement logic | Raymond Hogenson | 1 | -28/+36 |
| 2018-08-18 | Stop the player from going off the side | Raymond Hogenson | 1 | -0/+15 |
| 2018-08-18 | Finalize the new movement scheme | Raymond Hogenson | 1 | -20/+55 |
| 2018-08-18 | Write a working bullet hell | Raymond Hogenson | 4 | -0/+463 |
