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| author | Raymond Hogenson <rhogenson@posteo.net> | 2018-08-18 00:49:15 -0400 |
|---|---|---|
| committer | Raymond Hogenson <rhogenson@posteo.net> | 2018-08-18 00:49:15 -0400 |
| commit | 804206beeb82671552ccd9b689b303a1251fade0 (patch) | |
| tree | b513f1cc70be614fd130a63949a2bc574c998f60 /src/assets/loss.xcf | |
| parent | Write a working bullet hell (diff) | |
| download | stallman-shooter-804206beeb82671552ccd9b689b303a1251fade0.tar.zst | |
Finalize the new movement scheme
Ok it's pretty fucking cool. Tracking acceleration has always looked
good, no matter what. There's some pretty advanced logic going on here,
and it's worth it.
Diffstat (limited to 'src/assets/loss.xcf')
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