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| author | Raymond Hogenson <rhogenson@posteo.net> | 2018-08-19 00:45:11 -0400 |
|---|---|---|
| committer | Raymond Hogenson <rhogenson@posteo.net> | 2018-08-19 00:45:11 -0400 |
| commit | 5846773a84b629765b6a7236bb6363bc4e34ab94 (patch) | |
| tree | 1d0df0ee8d99f91b78b4adca6086ee09255502d3 /src/assets/binary_blob.xcf | |
| parent | Redo binary blob asset to have more actual binary (diff) | |
| download | stallman-shooter-5846773a84b629765b6a7236bb6363bc4e34ab94.tar.zst | |
Move some code around and improve abstraction
This doesn't change the functionality of the game at all (ideally), but
makes it easier to refactor and to add new enemies and new stages, which
is really the end-goal of this whole thing.
Diffstat (limited to 'src/assets/binary_blob.xcf')
0 files changed, 0 insertions, 0 deletions
