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authorRose Hogenson <rosehogenson@posteo.net>2026-07-25 13:14:13 -0700
committerRose Hogenson <rosehogenson@posteo.net>2026-07-25 13:14:13 -0700
commit9cb28a5475ca971e404e10e79e5c7d03da9ad91e (patch)
tree69bcafcce20a13781425b7fff10f679e7afa24da
parent8ae0ffadb9d33abf150f3a7ead662415b2e3dd4e (diff)
downloadroseh.moe-9cb28a5475ca971e404e10e79e5c7d03da9ad91e.tar.zst
Rename stallman-shooter to RMS shooter
-rw-r--r--roseh.moe.go4
-rw-r--r--static/games/rms/gates.js2
-rw-r--r--static/games/rms/main.js4
-rw-r--r--static/games/rms/player.js2
-rw-r--r--static/games/rms/state.js6
-rw-r--r--templates/games/index.html.template2
-rw-r--r--templates/games/rms.html.template24
7 files changed, 22 insertions, 22 deletions
diff --git a/roseh.moe.go b/roseh.moe.go
index f16ae55..9404070 100644
--- a/roseh.moe.go
+++ b/roseh.moe.go
@@ -213,7 +213,7 @@ func pong(w http.ResponseWriter, _ *http.Request) {
}
var (
- //go:embed templates/games/stallman-shooter.html.template
+ //go:embed templates/games/rms.html.template
stallmanShooterString string
stallmanShooterTemplate = template.Must(outlinedTemplate(stallmanShooterString))
)
@@ -923,7 +923,7 @@ func main() {
mux.HandleFunc("GET /{$}", index)
mux.HandleFunc("GET /games/", gamesIndex)
mux.HandleFunc("GET /games/pong", pong)
- mux.HandleFunc("GET /games/stallman", stallmanShooter)
+ mux.HandleFunc("GET /games/rms", stallmanShooter)
mux.HandleFunc("GET /qr.png", qrHandler)
mux.HandleFunc("GET /wormhole", wormhole)
mux.HandleFunc("POST /wormhole", wormholeUpload)
diff --git a/static/games/rms/gates.js b/static/games/rms/gates.js
index c307f1e..4ec1955 100644
--- a/static/games/rms/gates.js
+++ b/static/games/rms/gates.js
@@ -1,4 +1,4 @@
-import * as constants from '/static/games/stallman-shooter/constants.js';
+import * as constants from '/static/games/rms/constants.js';
export class Gates {
constructor() {
diff --git a/static/games/rms/main.js b/static/games/rms/main.js
index d3a3581..70c797d 100644
--- a/static/games/rms/main.js
+++ b/static/games/rms/main.js
@@ -1,5 +1,5 @@
-import * as state from '/static/games/stallman-shooter/state.js';
-import * as constants from '/static/games/stallman-shooter/constants.js';
+import * as state from '/static/games/rms/state.js';
+import * as constants from '/static/games/rms/constants.js';
let events = [];
diff --git a/static/games/rms/player.js b/static/games/rms/player.js
index 83144e0..c0ff84f 100644
--- a/static/games/rms/player.js
+++ b/static/games/rms/player.js
@@ -1,4 +1,4 @@
-import * as constants from '/static/games/stallman-shooter/constants.js';
+import * as constants from '/static/games/rms/constants.js';
export class Player {
constructor() {
diff --git a/static/games/rms/state.js b/static/games/rms/state.js
index f184c3e..0ec0586 100644
--- a/static/games/rms/state.js
+++ b/static/games/rms/state.js
@@ -1,6 +1,6 @@
-import * as player from '/static/games/stallman-shooter/player.js';
-import * as gates from '/static/games/stallman-shooter/gates.js';
-import * as constants from '/static/games/stallman-shooter/constants.js';
+import * as player from '/static/games/rms/player.js';
+import * as gates from '/static/games/rms/gates.js';
+import * as constants from '/static/games/rms/constants.js';
export function straight_bullet_act(straight_bullet) {
const x = straight_bullet.x;
diff --git a/templates/games/index.html.template b/templates/games/index.html.template
index a2e930b..917a0c9 100644
--- a/templates/games/index.html.template
+++ b/templates/games/index.html.template
@@ -3,6 +3,6 @@
<section>
<ul>
<li><a href="/games/pong">Pong</a> (warning: loud)</li>
- <li><a href="/games/stallman">Stallman shooter</a></li>
+ <li><a href="/games/rms">RMS shooter</a></li>
</ul>
</section>
diff --git a/templates/games/rms.html.template b/templates/games/rms.html.template
index bf1f843..7da89ec 100644
--- a/templates/games/rms.html.template
+++ b/templates/games/rms.html.template
@@ -1,19 +1,19 @@
{{define "head"}}
<title>Stallman shooter</title>
- <link rel="modulepreload" href="/static/games/stallman-shooter/constants.js">
- <link rel="modulepreload" href="/static/games/stallman-shooter/gates.js">
- <link rel="modulepreload" href="/static/games/stallman-shooter/player.js">
- <link rel="modulepreload" href="/static/games/stallman-shooter/state.js">
- <script type="module" src="/static/games/stallman-shooter/main.js"></script>
+ <link rel="modulepreload" href="/static/games/rms/constants.js">
+ <link rel="modulepreload" href="/static/games/rms/gates.js">
+ <link rel="modulepreload" href="/static/games/rms/player.js">
+ <link rel="modulepreload" href="/static/games/rms/state.js">
+ <script type="module" src="/static/games/rms/main.js"></script>
{{end}}
-<img id="introduction" src="/static/games/stallman-shooter/assets/introduction.webp" hidden>
-<img id="loss" src="/static/games/stallman-shooter/assets/loss.webp" hidden>
-<img id="victory" src="/static/games/stallman-shooter/assets/victory.webp" hidden>
-<img id="stallman" src="/static/games/stallman-shooter/assets/stallman.webp" hidden>
-<img id="gates" src="/static/games/stallman-shooter/assets/gates.webp" hidden>
-<img id="binary-blob" src="/static/games/stallman-shooter/assets/binary_blob.webp" hidden>
-<img id="player-pepp" src="/static/games/stallman-shooter/assets/player_pepp.webp" hidden>
+<img id="introduction" src="/static/games/rms/assets/introduction.webp" hidden>
+<img id="loss" src="/static/games/rms/assets/loss.webp" hidden>
+<img id="victory" src="/static/games/rms/assets/victory.webp" hidden>
+<img id="stallman" src="/static/games/rms/assets/stallman.webp" hidden>
+<img id="gates" src="/static/games/rms/assets/gates.webp" hidden>
+<img id="binary-blob" src="/static/games/rms/assets/binary_blob.webp" hidden>
+<img id="player-pepp" src="/static/games/rms/assets/player_pepp.webp" hidden>
<section>
<canvas id="canvas" width="800" height="600"></canvas>