From 4d789507e6dbfeee72a241ee460a7a17e66f4970 Mon Sep 17 00:00:00 2001 From: Raymond Hogenson Date: Sat, 18 Aug 2018 15:17:27 -0400 Subject: Add the ability to move more quickly I also upped the fire rate --- src/main.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.rs') diff --git a/src/main.rs b/src/main.rs index 0e40fdd..603aa5c 100644 --- a/src/main.rs +++ b/src/main.rs @@ -42,7 +42,7 @@ fn frame(canvas: &mut sdl2::render::WindowCanvas, state: &mut state::State, even } state.player.act(events); if count % state.player.fire_rate as u64 == 0 { - state.player_bullets.push(state::PBullet::new(state.player.x, 0., state.player.y, -1.)); + state.player_bullets.push(state::PBullet::new(state.player.x, 0., state.player.y, -3.)); } if state.bullets.iter().any(|bullet| state.player.overlaps(bullet)) || new_bullets.iter().any(|bullet| state.player.overlaps(bullet)) { return Result::Loss; -- cgit v1.3.1