From 3820a33849d37f314f6ed17bedd2f70b5a632580 Mon Sep 17 00:00:00 2001 From: Raymond Hogenson Date: Sat, 18 Aug 2018 11:46:15 -0400 Subject: Change draw order Player should be under bullets since player is now large --- src/main.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.rs') diff --git a/src/main.rs b/src/main.rs index 5c62576..0e14863 100644 --- a/src/main.rs +++ b/src/main.rs @@ -69,10 +69,10 @@ fn frame(canvas: &mut sdl2::render::WindowCanvas, state: &mut state::State, even for enemy in state.enemies.iter() { enemy.draw(canvas, &surfaces.enemy); } + state.player.draw(canvas, &surfaces.player); for bullet in state.bullets.iter() { bullet.draw(canvas, &surfaces.ebullet); } - state.player.draw(canvas, &surfaces.player); state.count += 1; Result::Nothing } -- cgit v1.3.1