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2018-08-22Make taking injuries more flexibleRaymond Hogenson1-3/+12
I've just moved it into the Enemy trait, because I was planning on having Bill move around when he got hit, but it didn't look good.
2018-08-22Make Bill a bit biggerRaymond Hogenson1-1/+1
It's just less fun when he's so tiny
2018-08-19Move some code around and improve abstractionRaymond Hogenson1-0/+185
This doesn't change the functionality of the game at all (ideally), but makes it easier to refactor and to add new enemies and new stages, which is really the end-goal of this whole thing.