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Jesus I should try to test things before I push them.
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Cool, haha. We did it.
I also changed a bunch of random shit.
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I've just moved it into the Enemy trait, because I was planning on
having Bill move around when he got hit, but it didn't look good.
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It's just less fun when he's so tiny
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This doesn't change the functionality of the game at all (ideally), but
makes it easier to refactor and to add new enemies and new stages, which
is really the end-goal of this whole thing.
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