| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2020-04-12 | Fix nix build and typo in loss screen. | Raymond Hogenson | 6 | -7/+1274 |
| 2018-08-24 | Fix a typo which prevented compiling | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-24 | Load the images directly into the executable | Raymond Hogenson | 13 | -113/+110 |
| 2018-08-22 | Make taking injuries more flexible | Raymond Hogenson | 5 | -5/+14 |
| 2018-08-22 | Play a better song | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-22 | Make Bill a bit bigger | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-22 | Add introduction and conclusion screens | Raymond Hogenson | 10 | -42/+114 |
| 2018-08-22 | Change SDL2 version | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-20 | Move assets directly into the binary | Raymond Hogenson | 3 | -8/+37 |
| 2018-08-20 | Move assets directory | Raymond Hogenson | 8 | -0/+0 |
| 2018-08-20 | Count frames more precisely | Raymond Hogenson | 1 | -5/+3 |
| 2018-08-19 | Move some code around and improve abstraction | Raymond Hogenson | 4 | -197/+262 |
| 2018-08-18 | Redo binary blob asset to have more actual binary | Raymond Hogenson | 2 | -0/+0 |
| 2018-08-18 | Add a health bar | Raymond Hogenson | 2 | -1/+3 |
| 2018-08-18 | Add the ability to move more quickly | Raymond Hogenson | 2 | -4/+13 |
| 2018-08-18 | Improve performance | Raymond Hogenson | 2 | -18/+21 |
| 2018-08-18 | Change draw order | Raymond Hogenson | 1 | -1/+1 |
| 2018-08-18 | Update assets | Raymond Hogenson | 4 | -0/+0 |
| 2018-08-18 | Add textures | Raymond Hogenson | 13 | -36/+44 |
| 2018-08-18 | Tune enemy movement logic | Raymond Hogenson | 1 | -28/+36 |
| 2018-08-18 | Stop the player from going off the side | Raymond Hogenson | 1 | -0/+15 |
| 2018-08-18 | Rename the nix file and include in git | Raymond Hogenson | 2 | -2/+7 |
| 2018-08-18 | Finalize the new movement scheme | Raymond Hogenson | 1 | -20/+55 |
| 2018-08-18 | Write a working bullet hell | Raymond Hogenson | 6 | -0/+477 |
