| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2024-01-19 | Remove the Fruit struct.HEADmain | Rose Hogenson | 1 | -22/+11 | |
| It really wasn't pulling its own weight. | |||||
| 2024-01-19 | Use i8 for position instead of u16. | Rose Hogenson | 1 | -7/+7 | |
| The only reason I picked u16 is because it's what ioctl returns for the window size. But we're actually just hard-coding the window size, so I don't need to use u16. I prefer to use a signed type. | |||||
| 2024-01-19 | Read directly in the main game loop. | Rose Hogenson | 1 | -42/+23 | |
| Turns out this is just fine and doesn't cause any issue at all. | |||||
| 2024-01-19 | Use libc rand instead of rolling my own. | Rose Hogenson | 1 | -29/+18 | |
| 2024-01-15 | Clean up and simplify the code. | Rose Hogenson | 3 | -213/+192 | |
| 2024-01-14 | Write a simple snake game. | Rose Hogenson | 3 | -0/+367 | |
