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<title>gpt-adventure/ai-dungeon.py, branch main</title>
<subtitle>This is a clone of AI dungeon</subtitle>
<id>https://code.roseh.moe/gpt-adventure/atom/ai-dungeon.py?h=main</id>
<link rel='self' href='https://code.roseh.moe/gpt-adventure/atom/ai-dungeon.py?h=main'/>
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<updated>2022-02-15T05:22:40Z</updated>
<entry>
<title>Lint the code and clean up a bit.</title>
<updated>2022-02-15T05:22:40Z</updated>
<author>
<name>Rose Hogenson</name>
<email>rhogenson@posteo.net</email>
</author>
<published>2022-02-15T05:22:40Z</published>
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<entry>
<title>Add initial AI dungeon clone.</title>
<updated>2022-02-15T05:10:36Z</updated>
<author>
<name>Rose Hogenson</name>
<email>rhogenson@posteo.net</email>
</author>
<published>2022-02-15T05:10:36Z</published>
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<id>urn:sha1:60857f10f5a39102047ff07268ecfd1434957668</id>
<content type='text'>
This is a clone of the AI dungeon game made using a HugginFace
transformer. It works pretty well all things considered, but requires
some hand-holding to generate ok output. Well, the original AI dungeon
was the same way. I'll keep tweaking settings and make it even better.
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