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2016-10-18change web layout & start fish at depth 0HEADmainliwencTaiwan2-12/+12
2016-10-18Start fish at depth 0Raymond Hogenson1-12/+7
And I've moved around when the fish spawn so that overall they stay for longer.
2016-10-18Make fish come from the rightRaymond Hogenson1-7/+34
2016-10-17Add sound effectsAaron Perley17-1/+132
2016-10-17Make fish enable/disable state more robustAaron Perley4-25/+38
2016-10-17BugfixesAaron Perley2-61/+64
2016-10-17Add all showsAaron Perley1-2/+2
2016-10-17Add fish show timingAaron Perley2-17/+35
2016-10-17Merge branch 'timing'Aaron Perley2-9/+6
2016-10-17Sunrise and twinkle timingAaron Perley2-9/+6
2016-10-17Change omg url & add different depthliwencTaiwan2-9/+49
2016-10-17Merge branch 'master' of https://github.com/rayhogenson/bridgegroup12-99/+144
Conflicts: ShowRunner.py
2016-10-17Sunrise changesgroup13-10/+10
2016-10-17Finish twinkleAaron Perley1-31/+46
2016-10-16Merge branch 'master' into twinkleAaron Perley4-38/+66
Conflicts: ShowRunner.py
2016-10-16Basic twinkleAaron Perley2-101/+131
2016-10-16Dolphin attempt 2, it almost looks goodgroup11-3/+3
2016-10-16Sharkgroup11-1/+1
2016-10-16Stingraygroup11-1/+1
2016-10-16Whalegroup11-9/+9
2016-10-16Jellyfishgroup11-6/+9
2016-10-16Eelgroup11-7/+12
2016-10-16Don't crash when it's not a fishgroup11-1/+2
2016-10-16Go fastergroup11-13/+30
2016-10-16Merge branch 'master' of https://github.com/rayhogenson/bridgegroup16-87/+312
Conflicts: fish_show.py
2016-10-16Use staticmethod instead of classmethod in by_typeRaymond Hogenson1-2/+2
2016-10-16Add __unicode__ to VectorRaymond Hogenson1-0/+6
2016-10-16Improve eel movementRaymond Hogenson2-7/+42
2016-10-16Create new sorts of fish to be displayedRaymond Hogenson2-84/+234
2016-10-15Merge branch 'master' of github.com:rayhogenson/bridgeRaymond Hogenson10-130/+536
2016-10-14Add img-disable css and usageliwencTaiwan2-2/+32
The “socket.on(enable/disable image)” haven’t been tested.
2016-10-13Package include path fix and add optimization for computing coveragegroup13-4/+6
2016-10-13Modify sunrise showAaron Perley2-39/+92
2016-10-13Update fish show with increasing depth and fish type handlingAaron Perley3-24/+62
2016-10-11Add pretty webpageAaron Perley3-47/+279
2016-10-11Add back show testing main function in bridge.pyAaron Perley1-0/+9
2016-10-11Add event passing between webapp and showAaron Perley8-21/+70
2016-10-11Add support for multiple fishAaron Perley1-11/+10
2016-10-10Improve sun colorsgroup11-35/+29
2016-10-09Choose a random hue when a fish is spawnedgroup12-1/+4
2016-10-09Merge branch 'master' of github.com:rayhogenson/bridgeRaymond Hogenson5-13/+73
2016-10-09MergeRaymond Hogenson2-0/+207
2016-10-09Realistic small fish movementgroup13-24/+41
2016-10-09Add new fish movement schemeRaymond Hogenson4-11/+256
2016-10-09Refactor bridge, fish show, and sunrise show codeAaron Perley6-211/+121
2016-10-09Update simulator to use pygame instead of tkinterAaron Perley2-34/+23
2016-10-09Merge branch 'master' of https://github.com/rayhogenson/bridgegroup10-0/+0
2016-10-09Add twinklegroup111-21/+526
2016-09-30Meeting 2Raymond Hogenson3-21/+63
2016-09-27Scale the amount to change by the distanceRaymond Hogenson1-1/+2
This way it doesn't take too long to get to where we're trying to go, but this might actually make it look worse. The best thing to do here is to experiment with the bridge directly.