diff options
Diffstat (limited to 'fish_types.py')
| -rw-r--r-- | fish_types.py | 231 |
1 files changed, 231 insertions, 0 deletions
diff --git a/fish_types.py b/fish_types.py new file mode 100644 index 0000000..63e082e --- /dev/null +++ b/fish_types.py @@ -0,0 +1,231 @@ +from __future__ import division +import color as C +import functools +import constants +import random +import math + +class Fish(object): + """Object displayed on the bridge, probably a fish. + + Must override color (or color_at), drag, width, height, tailThreshold, + tailDuration, tailAccelMag + """ + def __init__(self, x=None, y=None): + """Create fish with default parameters.""" + if x is not None: + self.x = x + elif not hasattr(self, 'x'): + self.x = 0 + if x is not None: + self.y = y + elif not hasattr(self, 'y'): + self.y = 0.5 + self.speed = C.Vector(0, 0) + self.tailAcceleration = C.Vector(self.tailAccelMag, 0) + self.tailMoving = False + self.tailMoveCount = 0 + + @classmethod + def by_type(cls, fish_type): + if (fish_type == 'jellyfish'): + return Jellyfish() + if fish_type == 'dolphin': + return Dolphin() + if fish_type == 'boat': + return Boat() + if fish_type == 'dory': + return Dory() + if fish_type == 'nemo': + return Nemo() + if fish_type == 'whale': + return Whale() + if fish_type == 'stingray': + return Stingray() + if fish_type == 'eel': + return Eel() + if fish_type == 'shark': + return Shark() + + def update(self): + """Swim gently to the other side of the bridge.""" + if self.x > constants.BRIDGE_WIDTH or self.x < -self.width: + return False + + self.speed += self.drag * self.speed + if abs(self.speed) < self.tailThreshold: + self.tailMoving = True + self.tailThreshold = rand_in_range(0.5, 1.4) + self.fix_direction() + if self.tailMoveCount > self.tailDuration: + self.tailMoveCount = 0 + self.tailMoving = False + if self.tailMoving: + self.speed += self.tailAcceleration + self.tailMoveCount += 1 + self.x += self.speed.components[0] + self.y += self.speed.components[1] + + return True + + def fix_direction(self): + min_theta = -0.32 + max_theta = 0.32 + if self.y < 0: + min_theta = 0 + if self.y > 1: + max_theta = 0 + + #theta = rand_in_range(min_theta, max_theta) + theta = random.gauss( + (max_theta+min_theta)/2, (max_theta - min_theta)/12 + ) + self.tailAcceleration = C.Vector(self.tailAccelMag, 0).rot2d(theta) + + def color_at(self, x, y): + """May be overridden to provide multicolored fish.""" + return self.color + + +class Jellyfish(Fish): + color = C.HSV(298/360, 89/100, 53/100).to_RGB() + drag = -0.01 + width = 15 + height = 1.5 + tailThreshold = 0.001 + tailDuration = 4 + tailAccelMag = 0.001 + + +class Dolphin(Fish): + color = C.HSV(18/360, 0/100, 40/100).to_RGB() + drag = -0.09 + width = 35 + height = 1.5 + tailThreshold = 0.7 + tailDuration = 2 + tailAccelMag = 0.8 + gravity = C.Vector(0, -0.01) + + direction_fixed = False + def update(self): + """Swim gently to the other side of the bridge.""" + if self.x > constants.BRIDGE_WIDTH or self.x < -self.width: + return False + + if not self.direction_fixed: + self.tailAcceleration = self.tailAcceleration.rot2d(math.pi / 32) + self.direction_fixed = True + + self.speed += self.drag * self.speed + self.gravity + if self.y <= 0.25: + self.tailMoving = True + if self.tailMoveCount > self.tailDuration: + self.tailMoveCount = 0 + self.tailMoving = False + if self.tailMoving: + self.speed += self.tailAcceleration + self.tailMoveCount += 1 + self.x += self.speed.components[0] + self.y += self.speed.components[1] + + return True + + +class Boat(Fish): + color = C.HSV(24/360, 45/100, 44/100).to_RGB() + drag = 0 + width = 23 + height = 1 + tailDuration = 1 + tailAccelMag = 0.25 + tailThreshold = tailAccelMag + y = 1 + + def fix_direction(self): + pass + + +class Dory(Fish): + # Need to try this on the bridge + color = C.HSV(235/360, 100/100, 88/100).to_RGB() + drag = -0.1 + width = 23 + height = 1.5 + tailThreshold = 0.7 + tailDuration = 2 + tailAccelMag = 0.4 + + +class Nemo(Fish): + color = C.HSV(31/360, 100/100, 50/100).to_RGB() + drag = -0.09 + width = 23 + height = 1.5 + tailThreshold = 0.7 + tailDuration = 2 + tailAccelMag = 0.4 + + +class Whale(Fish): + drag = -0.2 + width = 50 + height = 2 + tailThreshold = 0.7 + tailDuration = 3 + tailAccelMag = 0.4 + + white_x_min = 30 + white_x_width = 8 + white_y_min = 1 + white_y_height = 1 + + def color_at(self, x, y): + """Mostly copied from compute_coverage. + + The point here is to render that white part of the Orca. + """ + white_x_min = self.white_x_min + self.x + white_x_max = white_x_min + self.white_x_width + white_y_min = self.white_y_min + self.y + white_y_max = white_y_min + self.white_y_height + min_x = min(max(x, white_x_min), x + 1) + max_x = max(min(x + 1, white_x_max), x) + min_y = min(max(y, white_y_min), y + 1) + max_y = max(min(y + 1, white_y_max), y) + coverage = (max_x - min_x) * (max_y - min_y) + return C.white * coverage + + +class Stingray(Fish): + color = C.HSV(0/360, 0/100, 50/100).to_RGB() + drag = -0.09 + width = 15 + height = 2 + tailThreshold = 0.7 + tailDuration = 2 + tailAccelMag = 0.2 + + +class Eel(Fish): + color = C.HSV(109/360, 83/100, 35/100).to_RGB() + drag = -0.09 + width = 23 + height = 1.5 + tailThreshold = 0.7 + tailDuration = 2 + tailAccelMag = 0.4 + + +class Shark(Fish): + color = C.HSV(0/360, 0/100, 50/100).to_RGB() + drag = -0.2 + width = 50 + height = 2 + tailThreshold = 0.7 + tailDuration = 3 + tailAccelMag = 0.4 + + +def rand_in_range(low, high): + return random.random() * (high - low) + low |
