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<title>bridge/fish_render.py, branch main</title>
<subtitle>Display an undersea visualization on the Randy Pausch Memorial Bridge</subtitle>
<id>https://code.roseh.moe/bridge/atom/fish_render.py?h=main</id>
<link rel='self' href='https://code.roseh.moe/bridge/atom/fish_render.py?h=main'/>
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<updated>2016-10-09T22:00:10Z</updated>
<entry>
<title>Refactor bridge, fish show, and sunrise show code</title>
<updated>2016-10-09T22:00:10Z</updated>
<author>
<name>Aaron Perley</name>
<email>aaron.perley@gmail.com</email>
</author>
<published>2016-10-09T22:00:10Z</published>
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<id>urn:sha1:f05ccbe166fd2501be3502f81f0562e73291fa04</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add twinkle</title>
<updated>2016-10-09T18:45:03Z</updated>
<author>
<name>group1</name>
<email>f16_group1@pbridge.adm.cs.cmu.edu</email>
</author>
<published>2016-10-09T18:45:03Z</published>
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<id>urn:sha1:dfe1127addf7e31acd63e87db0a5d5e35628ea67</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Scale the amount to change by the distance</title>
<updated>2016-09-28T03:50:53Z</updated>
<author>
<name>Raymond Hogenson</name>
<email>rayhogenson@openmailbox.org</email>
</author>
<published>2016-09-28T03:50:53Z</published>
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<id>urn:sha1:dd7dd93d9e1ee2e0095f0fa403a499b69aa289a8</id>
<content type='text'>
This way it doesn't take too long to get to where we're trying to go,
but this might actually make it look worse. The best thing to do here is
to experiment with the bridge directly.
</content>
</entry>
<entry>
<title>Fix many syntax errors and typos</title>
<updated>2016-09-28T03:38:09Z</updated>
<author>
<name>Raymond Hogenson</name>
<email>rayhogenson@openmailbox.org</email>
</author>
<published>2016-09-28T03:38:09Z</published>
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<id>urn:sha1:7d0c89c9b7fd9789b3331dee7c785da6b37ccd85</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Split files and finish render code</title>
<updated>2016-09-28T02:58:31Z</updated>
<author>
<name>Raymond Hogenson</name>
<email>rayhogenson@openmailbox.org</email>
</author>
<published>2016-09-28T02:58:31Z</published>
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<id>urn:sha1:fea99295c9ca99d3f3abd41b9bfaac91f4bda6dd</id>
<content type='text'>
Although it is unlikely that this code will actually run, it is split up
rather nicely such that it should be maintainable into the future.

Right now only one fish is supported, and it moves at some fixed rate
across the bridge. This is fine for a demo, but the rendering process
will need to be changed significantly before the end.
</content>
</entry>
<entry>
<title>Fish render</title>
<updated>2016-09-27T21:50:28Z</updated>
<author>
<name>group1</name>
<email>f16_group1@pbridge.adm.cs.cmu.edu</email>
</author>
<published>2016-09-27T21:50:28Z</published>
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<id>urn:sha1:78fde3bb014ecd8e2368f2cc088839aecd0ca1ed</id>
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</content>
</entry>
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